I’m playing The Beast Inside 🎮, and I’m at the point I hate the most about games such as these: running away from a monster you can’t kill but can kill you. And when you die, you have to start again from the last save point, going through the whole thing over again, giving up any progress you’ve made.
As I was rage-quitting this time (identified by mashing Alt+F4 and getting up hurriedly with a mumbled cursed in my native tongue), It occurred to me that this sad clichè game developers force on me is the real boss I have to face. Not just in this game, but in all the games of this genre.
“Heh, Maybe I should just play Alien Isolation then,” I muttered to myself, and then, rubbing my beard: “You know, this is not a bad idea…” by which I mean of course it’s a bad idea. A horrible one.
For those who haven’t heard about this game, Alien: Isolation is all about escaping a boss you can’t kill, and one of the biggest bosses as well: the Alien from the movie Alien (a Xenomorph). The Alien, which was praised for its AI in the game, has the ability to search for you by sight and sound (and smell?); it kills you in seconds if it finds you. There’s nothing you can do. The whole game is built around this principle. So, if I manage to win this game, games that only have a segment of this kind of annoyance like The Beast Inside will be a walk in the park.
Image credit: rockpapershotgun.